I thought I was done with Drop but...lets not talk about that. Let's just say there's been an opportunity for me to continue and really refine it.
With the help of Erdin I'm going to create an animation that shows how the game mechanics work and how it really looks and feels. I've quickly drawn out a storyboard to illustrate what I want to show in the animation.
You can obviously tell that I'm a pro storyboarder, right?
The next job after this is to find suitable sounds for the game and to really refine the GDD so it fully explains every single aspect of the game.
(Oh and also Erdin & his team want to actually make and release my game...that's pretty cool, right?!)

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