Movement + Controls
Piece always bottom left
Move piece by rotating iPad either left or right
Win
Get piece to designated end point is as little turns as possible
Lose
Use up all turns
Passing through 'death' squares (later levels)
Block collision (may have two blocks to control in later levels)
Feel
Simple
Slow
Rewards logic & forethought (possibly build up turns from level to level, use to buy bombs & blocks)
I've quickly mocked up how the game would work which hopefully illustrates the general idea. It still requires quite a bit of level development to ensure things aren't too easy or too hard.
Turn 1
Turn 2
Turn 3
Turn 4
Turn 5
Turn 6
Turn 7
EDIT - ok I've figured out a WAY easier solution to this level. Dammit. I suppose that's why I need to develop it...







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